Cyningstan DOS Games

Games for Early PCs

Development News

Barren Planet: April Progress

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7 May: April was another slow month for progress on Barren Planet . But at least, last month, nothing went backwards! Most of the work was done around play-by-mail play, which has been giving me a great deal of trouble. I reimplemented the play-by-mail functionality to the extent that it almost worked. A game would be correctly generated (without crashing) when the first turn file was received by a remote player. Then the two  players could play through a whole ... (read more...)

Source Code Available for The Anarchic Kingdom

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3 Apr: The source code for The Anarchic Kingdom  has been uploaded to Github . If you're curious about how the game works, you can browse the source code at its Github repository . If you want to tinker with the game mechanics or create your own variant, you're welcome to clone or fork the repository and have at it! The Github repository is at https://github.com/cyningstan/anarchic . The README file tells you how to build the project on your own ... (read more...)

A Slow Month for Barren Planet

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2 Apr: Progress on Barren Planet was slow during March and nothing much was achieved. In fact, some aspects of development went backwards. I continued development on the play-by-mail functionality for a while, but it turns out there was a fundamental bug in the generation of turn files, resulting in random corruption of the game data. Since the OpenWatcom tools lack a debugger that works for DOS, I was unable to find where the actually was - it's really like ... (read more...)

Performance Improvements, Bug Fixes, Play-by-Mail

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4 Mar: During February there has been progress in a variety of areas in Barren Planet . The New Game screen was taking a long time to appear, unacceptably long on slower machines. Every campaign and every game was being loaded in full to gather information about the campaigns and saved games available. This was unnecessary, and the New Game screen just checks the summary details of campaigns and games to make up its display. Some bugs were introduced and ... (read more...)

Barren Planet Hot-seat Functionality is Complete!

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5 Feb: There's been a lot of progress on Barren Planet in recent weeks, so I thought I'd give you a February update. Although there are probably lots of bugs and oversights left to fix, the functionality for a 2-player hot-seat game is now complete. The turn report I mentioned in the last update was completed. Now, at the start of your turn, you will be offered a chance to see a replay of your opponent's turn, including all unit ... (read more...)

New Year Progress on Barren Planet

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22 Jan: After taking a break from the project in December, I'm back at work on Barren Planet . The game is coming along well, although there are few changes that could be detected in a screenshot. A minor feature that took an inordinate amount of time is the brief animation you see when one unit attacks another. It took quite a bit of effort but you can now you can clearly see the results of the attack, including any ... (read more...)

Refactoring Barren Planet

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3 Oct: I've been doing some more work on Barren Planet lately. Reviewing the code after an absence of a few months, and after the release of The Anarchic Kingdom , I came to the conclusion that it's more complicated than it needs to be. This has made bug tracking somewhat complicated. To remedy this, I'll be going through the code, simplifying it and tidying it up (as programmers call it, "refactoring") so that it more resembles the standard I set in ... (read more...)

Anarchy Reigns! A New Game Release

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22 May: After three weeks of beta testing, The Anarchic Kingdom has been released! This is a light strategy game in which eight baronies fight for dominance of the kingdom during the minority of a child king. The baronies have twelve months to vie for supremacy, and the largest barony at the end of the game will gain the ear of the young king. The game supports one to eight players. Any of the eight baronies that are not controlled ... (read more...)

The Anarchic Kingdom in Third Week of Testing

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15 May: The forthcoming game The Anarchic Kingdom is going into a third week of beta testing. Playtesting of beta versions 1 and 2 eventually exposed a dominant strategy that would allow a single human player to achieve regular runaway victories over the computer player. By just buying and attacking with the maximum number of knights, challenge was eliminated early in the game and the player could easily take half of all the land by the end. Two gameplay changes ... (read more...)

The Anarchic Kingdom Enters Second Week of Beta Testing

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8 May: The forthcoming game The Anarchic Kingdom is entering its second week of beta testing. The first week of beta testing highlighted a few bugs, which have been fixed in the latest test version. Gameplay has shown that the game is reasonably well balanced. More practice with the game increases the player's skill to a point where it is usually possible to come out on top against the computer players, though not guaranteed. So a luck element still provides ... (read more...)

The Anarchic Kingdom: a New Game Coming Soon

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1 May: A new game from Cyningstan is on the way! The Anarchic Kingdom is a quick and simple strategy game for DOS PCs, and has entered its beta test phase today. Time-limited test versions are being distributed to members of our Discord server, which everyone is welcome to join. The game has been written for the DOS Games Spring Jam 2021 , and it should be ready for release some time in May. The premise of the game is ... (read more...)

A Progress Update on Barren Planet

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3 Apr: A while has passed since I made any visible progress on Barren Planet , so I thought I'd write a post to update everyone on what's happening with the project, and to assure you that it hasn't been forgotten. Barren Planet was naïvely intended to be a quick project for the 2020 Fall Dos Game Jam . It was based on a series of games I'd written before, which made me think that I'd easily get the project ... (read more...)

New Twitter Account!

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19 Feb: This week saw the launch of a Twitter account for Cyningstan DOS Games. Intended to promote our DOS game developments to a wider audience, this account will be bringing these games to a wider audience. There are many people developing, playing and generally enjoying retrogames on Twitter, and the new account will make it easier to engage with them, to share news, receive feedback and maybe to help put our players in touch with one another. Go ... (read more...)

New Website for Cyningstan DOS Games

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24 Jan: With two DOS games released in 2020 and a third in development for 2021, the time has come for a new web site dedicated to the DOS games of Damian Gareth Walker. This is the place to come for information and downloads about games already released, as well as some news of forthcoming games. Currently you can download the CGA Droids game as part of the CGALIB graphics library, and also the roguelike RPG Ossuary . There is ... (read more...)

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